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Game info
pan3do

Hell: A Cyberpunk Thriller

Hell: A Cyberpunk Thriller
GenreAdventure
DeveloperTake-Two Interactive
PublisherGameTek
Released1994
Rating
Graphics:9.0
Sound:9.0
Gameplay:8.0
Overall:9.0
Reviewed byP.Dial
Hell: A Cyberpunk Killer is a point and click adventure developed by Take Two Interactive and published by Gametek for the 3DO and DOS in 1994.
 
Review
Hell: A Cyberpunk ThrillerSTORY / GAMEPLAY
In Hell: A Cyberpunk Killer the story begins somewhere in the future where an organization called "Hand Of God" takes control of the passages to Hell(!) The human beings already know that Hell really exists and encounter demons all the time. A person who commits a crime is transferred directly to hell without any trial or imprisonment! Two Government Agents, Gideon Eshanti and Rachel Braque, are suddenly transferred to hell although they didn't commit any crime! Instead, someone else tried to kill them. Now, they must return to the real world seekingg justice and figure out who and why tried to kill them and framed them this way.

GRAPHICS / SOUND
Hell: A Cyberpunk thriller is a good looking game with pre-rendered background graphics and dark colors that add a lot to its "creepy" and "eerie" atmosphere. Its awesome technical presentation is completed with some greatly done and atmospheric sound effects, music and dialogues!
 
Screenshots
  • Hell: A Cyberpunk Thriller
  • Hell: A Cyberpunk Thriller
  • Hell: A Cyberpunk Thriller
  • Hell: A Cyberpunk Thriller
  • Hell: A Cyberpunk Thriller
  • Hell: A Cyberpunk Thriller
 
Hardware information

3DO

3DOCPU: 32-bit 12.5 MHz RISC CPU ARM60
MEMORY: 2 MB of main RAM
GRAPHICS: 1MB VRAM, Resolution 640x480, 320x240 60 Hz for NTSC version, and 768x576, 384x288 50 Hz for PAL version with either 16 bit color (from 24 bits) or 24 bit, Two accelerated video co-processors capable of producing 9-16 million pixels per second (36-64 megapix/s interpolated), distorted, scaled, rotated and texture mapped.
SOUND: 16-bit stereo, 44.1 kHz sound sampling rate, Custom 20-bit Digital signal processor (DSP)
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The 3DO (default) color palette
24bit RGB 16,7 million-color palette (16,7M on screen)
 
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